seasonOne: upcomingStrategy
Game Design
Talk about decisions, process, and learnings when designing the project.
Beforehand:
Submissions due in 2 months, 27 days, 17 hours, 5 minutes: read about the Introductive Perspective (IP) challenge.
Submissions due in 2 months, 25 days, 8 hours, 21 minutes: join the dCS jam.
Submissions due in 2 months, 24 days, 16 hours, 31 minutes: create the Beginner Coding Category (beCoCat) team.
Submissions due in 2 months, 24 days, 10 hours, 24 minutes: submit the Individual Project (IP) 84 days, 10 hours before the deadline.
First:
Submissions due in 15 days, 6 hours
As stated in this Community's Rules, the final idea is to publish the Common Project together with each Individual Project.
Some possibilities to tell the story as highlighted on Twitch (00:08:32): http://twitch.tv/videos/928929274
Day One
As soon as 'The dCS Dream' runs, the hero starts buying a Candy Factory.
Two choices are possible:
a) Be a big company (another colour, but not green).
b) Stay a small business (blue).
If You are not sure, try the Adventure to implement your choice.
a) The foundation of your reality begins as a First Person Shooter: http://scratch.mit.edu/projects/424496879 (level one, hit 2; level two, hit 1; total, hit 3). Now, draw a draft to set up the Recycling Industry: http://scratch.mit.edu/projects/425461498 Tiny resselers are in need of funny little papers to hide beautiful and delicious candies!
b) The foundation of your reality begins as a First Person Shooter too: http://play.unity.com/mg/other/leftclick Just survive (hint: unlock sound) and join the Jelly Bear Platformer Party: http://play.unity.com/mg/other/unitywalkthrough-5 You are not alone. Tools to build your business are coming soon, the tutorial to upgrade them is coming later: http://scratch.mit.edu/projects/425009929
Day Two
As soon as the Candy Factory works, dCS become a green candy.
Do You know who find the precious thing? Are You able to use the power of success? Does someone remember, if dCS was in need of friends?
If yes, You have the experience to unify Worlds and Times.
Otherwise, wait: http://play.unity.com/mg/other/uparrowkey
Day Three
Championship Cup is not enough. The Universal Challenge Parade is just the beginning of Growing Imagination.
Second:
Submissions due in 9 days, 6 hours, 15 minutes, 3 seconds
Get Cocos Creator and explore 'example-cases' assets as a new project.
The list of used assets is coming soon.
Last Update: 2021.057
It is not too late to join the Beginner Coding Category team!
Submissions due in 3 days, 6 hours, 9 minutes, 54 seconds
Important Provision:
The Instant Purchase (IP) submission to dCS is not a game submission as required at the dCS website and not intended to claim a valid game entry.
To be continued.
instantPurchase
iPs1: upcomingStrategy
Status | Prototype |
Author | propCog |
Genre | Strategy, Card Game |
Tags | Characters, cocos, Dice, hypercasual-mobile |
More posts
- archivesMar 14, 2021
- Submission to dCSFeb 28, 2021
- fanBaseFeb 20, 2021