instantPurchase
instantPurchase
You are about to join the Clan, Gangs, Cards and Dices (cGCD) Community!
It is free and it is up to You to stay a viewer.
As a moderated viewer, You are able to click as much as Paying Supporters; as a supported viewer, You can click less but never enough and as a Paying Supporter You enjoy your choices.
Take a look at the "seasonOne: upcomingStrategy" development log post to know more about 'instantPurchase' or join the "fanBase" to discuss the project.
Rules:
As an entity, You reach the dCS dream and explore twenty one scenes.
A total of fifty six clicks (0.) and four scrolls (+) are needed to discover each scene.
1. Run game.
2. Reach the dCS dream.
3. Special effects extermination.
4. Get possibles.
5. Take selection.
6. Make the first choice: touch green, for example.
7. Leave the first choice.
8. Make the second choice: touch another green, for example.
9. Leave the second choice.
10. Make the third choice: touch one more green, for example.
11. Leave the third choice.
12. Make the fourth choice: touch an additional green, for example.
13. Leave the fourth choice.
14. Make the fifth choice: continue to touch green, for example.
15. Leave the fifth choice.
16. Make the sixth choice: do not stop touch green, for example.
17. Leave the sixth choice.
+
18. Make the seventh choice: touch the last yellow, for example.
19. Leave the seventh choice.
20. Make the eighth choice: touch the first yellow, for example.
21. Leave the eighth choice.
22. Make the ninth choice: touch the second yellow, for example.
23. Leave the ninth choice.
24. Make the tenth choice: touch the third yellow, for example.
25. Leave the tenth choice.
26. Make the eleventh choice: touch red, for example.
27. Leave the eleventh choice.
28. Make the twelvth choice: touch another red, for example.
29. Leave the twelvth choice.
30. Make the thirteenth choice: touch one more red, for example.
31. Leave the thirteenth choice.
32. Make the fourteenth choice: touch an additional red, for example.
33. Leave the fourteenth choice.
++
34. Make the fifteenth choice: continue to touch red, for example.
35. Leave the fifteenth choice.
36. Make the sixteenth choice: touch blue, for example.
37. Leave the sixteenth choice (or acquire something later).
38. Make the seventeenth choice: touch another blue, for example.
39. Leave the seventeenth choice (or accept invite to win later).
40. Make the eighteenth choice: touch one more blue, for example.
41. Leave the eighteenth choice (or accept invite to coordinate time later).
42. Make the nineteenth choice: touch an additional blue, for example.
43. Leave the nineteenth choice (or accept invite to solve the Tutorial later).
44. Make the twenteeth choice: touch the last blue, for example.
45. Reload the dCS dream.
46. Special effects resolution.
47. Resume possibles.
48. Take the other selection.
+++
49. Make the choice number twenty one: touch dCS, for example.
50. Special effects management.
51. Check possibles.
52. Take dCS.
53. Special effects control.
54. Remember possibles.
55. Confirm selection.
++++
56. Make the choice number twenty two: touch the last green, for example.
Congratulation! You are now a clan member. Data to implement your own character is coming soon. More rules are coming later.
Important Provision:
The Instant Purchase (IP) submission to dCS is not a game submission as required at the dCS website and not intended to claim a valid game entry.
Status | Prototype |
Platforms | HTML5 |
Author | propCog |
Genre | Strategy, Card Game |
Tags | Characters, cocos, Dice, hypercasual-mobile |
Development log
- archivesMar 14, 2021
- Submission to dCSFeb 28, 2021
- fanBaseFeb 20, 2021
- seasonOne: upcomingStrategyFeb 20, 2021